CommonEvent 2611
Name = "誘惑：エンディエル"

  999([2151])
  Script(["$game_troop.lose_event_id = 3611"])
  ControlVariables([26, 26, 0, 3, 3, 1, 4])
  ControlVariables([26, 26, 4, 0, 10])
  ShowTextAttributes(["endiel_fc1", 2, 0, 2])
  ShowText(["\\n<Endiel>"])
  ShowText(["You're quite rough, aren't you?"])
  ShowText(["In that case――"])
  Script(["battler_graphic_hide"])
  ShowPicture([5, "80_endiel_st12", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowPicture([6, "ev_endiel_ct01", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Endiel's lust membrane wrapped around my body with a slithering sound!"])
  ShowTextAttributes(["endiel_fc1", 1, 0, 2])
  ShowText(["\\n<Endiel>"])
  ShowText(["Let's have you reach the ultimate pleasure."])
  ShowText(["Just like that, be embraced by my lust membrane..."])
  ControlSwitches([98, 98, 0])
  ControlSwitches([96, 96, 0])
  ShowChoices([["Struggle", "Submit"], 1])
  When([0, "もがく"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["However, Luka shook off the temptation and escaped from the restraints!"])
    CallCommonEvent([1999])
    ExitEventProcessing([])
    Empty([])

  When([1, "なすがまま"])
    Empty([])

  ChoicesEnd([])
  ShowTextAttributes(["endiel_fc1", 1, 0, 2])
  ShowText(["\\n<Endiel>"])
  ShowText(["Have you given up on resisting...?"])
  ShowText(["Then, let's have you taste heaven."])
  ShowPicture([6, "ev_endiel_ct02", 0, 0, 0, 0, 100, 100, 255, 0])
  ControlVariables([26, 26, 3, 0, 4])
  PlaySE(["RPG::SE(@name=\"mon_ero_makituki2\", @pitch=100, @volume=100)"])
  ChangeHP([0, 1, 1, 1, 26, true])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Endiel's lust membrane enveloped Luka's body!"])
  ShowText(["My entire body is wrapped in a slippery sensation, exposed to an unusual pleasure!\\D"])
  ShowText(["Luka took damage from \\V[26]!"])
  ControlVariables([27, 27, 0, 3, 3, 1, 2])
  ConditionalBranch([1, 27, 0, 0, 0])
    JumpToLabel(["射精1"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["endiel_fc1", 1, 0, 2])
  ShowText(["\\n<Endiel>"])
  ShowText(["That inner membrane is the same as the inner membrane of a female genitalia."])
  ShowText(["Slurping and writhing, it's squeezing out the man's essence..."])
  ControlVariables([26, 26, 3, 0, 4])
  PlaySE(["RPG::SE(@name=\"mon_ero_makituki2\", @pitch=100, @volume=100)"])
  ChangeHP([0, 1, 1, 1, 26, true])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Endiel's lust membrane undulated in a wavy motion!"])
  ShowText(["Stimuli that wrap around my entire body are given, and I experienced intense pleasure!\\D"])
  ShowText(["Luka took damage from \\V[26]!"])
  ControlVariables([27, 27, 0, 3, 3, 1, 2])
  ConditionalBranch([1, 27, 0, 0, 0])
    JumpToLabel(["射精1"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["endiel_fc1", 1, 0, 2])
  ShowText(["\\n<Endiel>"])
  ShowText(["Hehe, it won't last long, will it...?"])
  ShowText(["Now, please finish just like that..."])
  ControlVariables([26, 26, 3, 0, 4])
  PlaySE(["RPG::SE(@name=\"mon_ero_makituki2\", @pitch=100, @volume=100)"])
  ChangeHP([0, 1, 1, 1, 26, true])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Endiel's lust membrane wrapped around my penis with a slurping sound!"])
  ShowText(["Intense pleasure envelops my entire body, and the feeling of ejaculation rises rapidly!\\D"])
  ShowText(["Luka took damage from \\V[26]!"])
  ControlVariables([27, 27, 0, 3, 3, 1, 2])
  ConditionalBranch([1, 27, 0, 0, 0])
    JumpToLabel(["射精1"])
    Empty([])

  BranchEnd([])
  Label(["射精1"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Ahh... it feels so good..."])
  CallCommonEvent([104])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Wrapped in Endiel's lewd membrane, I came helplessly."])
  ShowText(["Slippery inner membrane is squeezing out the semen――"])
  ShowTextAttributes(["endiel_fc1", 1, 0, 2])
  ShowText(["\\n<Endiel>"])
  ShowText(["Hehe, you leaked it, didn't you?"])
  ShowText(["You can feel the essence being slowly sucked away, can't you...?"])
  CallCommonEvent([2000])
  ExitEventProcessing([])
  Empty([])
